![]() ![]() This was essentially confirmed by Pellen herself, who towards the end of 2020 that development on the game was “in full swing with a new vision.” Originally envisioned as a shared world game with a PvP twist, following the reboot, Skull and Bones reportedly looked to carve out a unique identity for itself with a focus on community-driven live storytelling. The purpose of this reboot, according to the report, was to reimagine the game as a live service model rather than a premium title. In July last year, a report by VGC claimed that in 2019, Skull and Bones was rebooted once again, with the creative director position also changing hands from Justin Farren to Elisabeth Pellen, who previously worked on 2003 shooter XIII and Splinter Cell: Pandora Tomorrow. And there have been more reboots since that was reported as well, if subsequent reports are to be believed. In early 2020, journalist Jason Schreier said that Skull and Bones’ development had been rebooted “several times”– even as early as back in 2018, which is when the game was originally supposed to launch, and that first reboot was even accompanied by the game’s creative director at the time leaving the project. Just as people began wondering whether Skull and Bones was just shovelware at this point, earlier this year, Ubisoft confirmed that it was still in development, and now would launch in fiscal year 2023, which means sometime between Apand March 31, 2023.Īnd looking at this long string of delays and reports of what’s been going on behind-the-scenes, it would be an understatement to say that the game’s had a very troubled development cycle. And then, news and updates started drying up. A year later, the game was delayed once again, this time to 2020 (even though in the interim, we did see another meaty gameplay demo at E3 2018). ![]() May 2018 saw what would be the first of many delays for Skull and Bones, with Ubisoft confirming that it had been pushed back to 2019. Which seems laughable in retrospect, because even the very first game itself has failed to get off the ground, much less a TV show adaptation of it. ![]() And Ubisoft clearly believed in the game’s concept as well, immediately claiming that they’re looking at Skull and Bones as a new long-term IP for them, and even announcing a couple of years later that they were working on a TV show adaptation. Shortly afterward, beta registrations went live as well, with the game being scheduled for a release just a year later. What’s more, that gameplay actually looked good. Back at Ubisoft’s E3 2017 show, Skull and Bones debuted with plenty of gameplay footage, which, as we all know, is rare to see these days for a newly announced game. That question is asked often, and it’s easy to understand why, because back when the game was first unveiled, it looked… ready. Now, years on from its initial announcement, we all can’t help but wonder (or continue to wonder, as we have been doing for a couple of years at this point)- what the hell is going on with Skull and Bones? But several delays and development reboots later, Skull and Bones remains as elusive as ever. Building on the incredible success of the naval sections of Assassin’s Creed 3 and Assassin’s Creed 4: Black Flag, Ubisoft decided to make an entire game focused purely on that, and everything that was shown of their new pirate utopia – and they showed quite a bit of it – looked quite promising. Pretty much every company has had at least one such game in its history- when it comes to Ubisoft, Skull and Bones instantly comes to mind as perhaps the most prominent recent example of a promising project that just hasn’t managed to get off the ground (as does Beyond Good and Evil 2, for that matter, but that’s a different story).Īnnounced several years back, Skull and Bones looked set to be Ubisoft’s next big major franchise. Sometimes, the stars just don’t align, and games fail to even come out, to say nothing of actually releasing and being critical and commercial successes. Sometimes, it doesn’t matter how interesting a good looks or sounds on a conceptual level, or how much it seems destined to succeed. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |